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Overgrown

Videogame

first person 3D horror maze survival solver game

Date

April 2023

system designer of enemy artificial intelligence and programmer of enemy patrol path decider per quadrant of maze

I designed the behavior system of the enemy's artificial intelligence. and programmed the aspect of the enemies' artificial intelligence of what new patrol path it would take when it failed to kill the player must remain within the same quadrant of the maze that the player is still currently in.

Find your way out of the maze as the hedge maze but be careful to avoid the monster that lurks within. The gameplay of Overgrown is that of a 3D maze in you trying to find your out of it while also trying to avoid the monster that wanders around and if it does find you, then maneuver around the maze to where you get out of its line of sight.

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